﻿//
// XN4SL - Xna Framework for Silverlight.
//
namespace Xn4Sl.Framework
{
    /// <summary>
    /// Defines an interface for game components.
    /// </summary>
    public interface IGameComponent
    {
        /// <summary>
        /// Called when the component should be initialized. This method can be used for tasks 
        /// like querying for services the component needs and setting up non-graphics resources.
        /// </summary>
        void Initialize();
    }
}

